Kickflip Epic Skin "Zeph" created for the game SUPERVIVE
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CONTRIBUTION : Collaboration by Benjamin Billy and Mélanie Suignard
Benjamin did the Highpoly for the skin model and weapon, the Lowpoly modeling, texturing / surfacing of the skin model, and the Frogged and Luxe Edition chromas.
Mélanie did the Lowpoly modeling, texturing / surfacing of the weapon and the It's not a Phase and Graffiti chromas.
Lead Artists Renaud Galand and Hugo Aubert
Tech Art and Rigging by Guillaume Ferrachat
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ADDITIONAL CREDITS : Original concept art, environments, additional lighting, animation, tech art, VFX, and sound work was done by the rest of the incredible art team over at Theorycraft Games and their outsourcing partners. Every single character asset in this game is a huge team effort !
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ARTISTS :
Benjamin Billy
https://www.artstation.com/billyy
Mélanie Suignard
https://www.artstation.com/tupperwar
Hugo Aubert
https://www.artstation.com/haub
Renaud Galand
https://www.artstation.com/renaudgaland
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(@2025 Theorycraft Games)